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I didn't attend Dragon Con Online, but kept an eye on it to see if it came up with anything exciting on the online front. Dragon Con's gaming track eventually showed up on Tabletop.Events. It stood out in a weekend of about a dozen conventions as the only one charging for signups. The fees were explained as a way of defraying the costs of... choosing to use Tabletop.Events.

Dragon Con's dealer room was run through Eventeny, which allowed every dealer to set up their own online storefront, if they chose to take the time to list every single product there. For this it charged a total of 7.9% of each sale in fees, though this was offset by Dragon Con not charging its own table fees. And by the realization that dealers could showcase their products on Eventeny and then encourage people to buy directly from their own sites.

Gen Con's first stab at its planned monthly community gaming weekend was also Labor Day weekend. Very little happened, but it happened with the use of RPG Schedule, a combination of a scheduling site and a Discord bot. The Web site authenticates you through Discord; you set up your proposed event there, and then the event is posted in a Discord channel. People can then use emoji reactions to sign up or drop. Very easy to use, recommended, shame that the name suggests that it's only for RPGs.

Hopping back a bit, [personal profile] kevin_standlee talks about Gather Town as used for NASFiC here. Gather is pitched as the answer to the problem of Zoom et al only allowing a single stream of conversation.

I haven't had a chance to try Gather myself yet. I asked around at work if anyone had used it, thinking about building a case for it to be used for a recently started monthly get-together which is a bit too big for Zoom. No one had, but one guy was so intrigued that he set up an instance one night, invited all his friends, and came back the next day singing its praises. So that sounds like another thing to add to your convention toolbox.
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The last couple months of online conventions have revealed what each convention thinks is essential. SF cons have found ways to preserve the interactions that fans go to them for. Gaming cons have found ways to keep people playing games. Cons whose big selling point is physical proximity to celebrities have chosen to cancel this year's events.

Nobody has figured out the formula for the ideal online dealers' room yet, but I figure that Virtually Expo, the replacement for the UK Games Expo, is the con to watch for that. It's the first con of the season organized primarily for the benefit of game industry (Origins Online should have been but it was cancelled). It's running strictly on UK time, so I don't expect to be able to sign up for scheduled games, but I figure to spend some unstructured time checking out virtual tables and maybe playing a few demos.

FIYAHCon is a brand-new event getting a lot of attention in the sf community, but it appears intended a literary conference for the benefit of writers. I wish them the best of luck, but as just a random fan I don't plan to be there.

Virtual Dragon Con has decided that the really important part is... Dragon Con TV. It promises three channels, at least two of which will be fully pre-recorded, and at least one of which will be entirely content from previous years.

But there is at least live gaming! Maybe. Dragon Con's own site says it'll be organized via Tabletop.Events, but it doesn't appear in the convention list there, and stubs with its name on it are visible on Warhorn. Moreover, GMs who signed up to run official events are reporting that they still haven't heard back from the con.

Also visible on Warhorn is that it is up against a much larger and better-organized-looking event the same weekend in Displacement Con (that's just the PFS/SFS listings, see the description for links to the rest). So I at least know I'll have something to do that weekend, one way or another.

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